waterlevel wl
Creates a new water level with one or more points at a specified location.
Creates a new water level with a point at a specified location (x, y), a zref and a pinc.
waterlevel (6 4 1) 2
Creates a new water level with a point at location (6, 4) with a zref of 1 and a pinc of 2.
<Coords: Number' Number' Number'>' Number'
Coords | Coordinates | |
Number | x | x-coordinate |
Number | y | y-coordinate |
Number | zref | z-coordinate where the pore pressure is equal to zero |
Number | pinc | Pressure increment |
Mode | Target |
---|---|
Water levels | Global |
{1} WaterLevel
Creates a new water level with a point at a specified location (x, y) and a zref.
waterlevel (1 4 6)
Creates a new water level with a point at location (1, 4) and a zref of 6.
<Coords: Number' Number' Number'>'
Coords | Coordinates | |
Number | x | x-coordinate |
Number | y | y-coordinate |
Number | zref | z-coordinate where the pore pressure is equal to zero |
Mode | Target |
---|---|
Water levels | Global |
{1} WaterLevel
Creates a new water level with two or more points at a specified location (x, y) and a zref.
waterlevel (6 4 1) (8 5 2)
Creates a new water level with a water point at location (6, 4) with a zref of 1 and a water point at location (8, 5) with a zref of 2.
<Coords{2,...}: <Coords: Number' Number' Number'>'>
Coords{2,...} 2 ∞ | Sequence of two or more coordinates | |
Coords | Coordinates | |
Number | x | x-coordinate |
Number | y | y-coordinate |
Number | zref | z-coordinate where the pore pressure is equal to zero |
Mode | Target |
---|---|
Water levels | Global |
{1} WaterLevel