setwaterdry swdry
Sets the pore pressure of one or more soil features to zero.
Sets the pore pressure of one or more soil features to zero in a specified phase.
setwaterdry Soil_1 InitialPhase
Sets the pore pressure of Soil_1 to zero in the initial phase.
setwaterdry (Soil_1 Soil_2) InitialPhase
Sets the pore pressure of Soil_1 and Soil_2 to zero in the initial phase.
setwaterdry Soil_1 InitialPhase Phase_1
Sets the pore pressure of Soil_1 to zero in the initial phase and Phase_1.
<{1,...}: ObjectWithWaterLevel>' <Everything>'
{1,...} 1 ∞ | Sequence of one or more objects | |
ObjectWithWaterLevel | Object reference | Name of the object of which the pore pressure should be set to zero |
Everything | Phase reference | Name of the phase(s) in which the pore pressure should be set to zero |
Mode | Target |
---|---|
Water levels, Staged construction | Global |
None
Sets the pore pressure of a soil feature to zero in one or more phases.
setwaterdry Soils (InitialPhase Phase_1)
Sets the pore pressure of all soils in the list of soils to zero in the initial phase and Phase_1.
<{1,...}: PlxBasePhase'>'
{1,...} 1 ∞ | Sequence of one or more phases | |
PlxBasePhase | Phase reference | Name of the phase in which the pore pressure should be set to zero |
Mode | Target |
---|---|
Mesh, Water levels, Staged construction | ObjectWithWaterLevel |
None